based on the amazing concept by Brian Sum
https://www.artstation.com/artwork/myzy8
Big fan of Brian amazing concepts and as a personal challenge and to sharp up my skills I decided to make one of his concepts as a game ready asset.
it was really challenging since his concept is always full of complex details and unique shapes. I wanted to try and capture the most of it with the fewest geometry possible, for the style I wasn't sure at first what I wanna go with, but finally decided to stick with a more realistic look.
34k tri.
2 texture set (4k).
all the screenshot done in real time using Unreal 5 (lumen is 10/10), the last 2 render done in blender and added some effect in PS
hope you liked it